Navigation
API > API/Editor > API/Editor/AIGraph
Inheritance Hierarchy
- FEdGraphSchemaAction
- FAISchemaAction_NewNode
References
Module | AIGraph |
Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h |
Include | #include "AIGraphSchema.h" |
Syntax
struct FAISchemaAction_NewNode : public FEdGraphSchemaAction
Remarks
Action to add a node to the graph
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
TObjectPtr< class UAIGraphNode > | NodeTemplate | Template of node we want to create |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FAISchemaAction_NewNode
(
FText InNodeCategory, |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
NodeType * | SpawnNodeFromTemplate
(
UEdGraph* ParentGraph, |
Overridden from FEdGraphSchemaAction
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | AddReferencedObjects
(
FReferenceCollector& Collector |
GC. |
![]() ![]() |
UEdGraphNode * | PerformAction
(
UEdGraph* ParentGraph, |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |
![]() ![]() |
UEdGraphNode * | PerformAction
(
UEdGraph* ParentGraph, |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |