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Unreal Engine C++ API Reference > Developer
Classes
Type | Name | Description | |
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FTargetDeviceClaimDenied | Device claiming messages Implements a message that is sent when a device is already claimed by someone else. | |
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FTargetDeviceClaimed | Implements a message that is sent when a service claimed a device. | |
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FTargetDeviceServicePing | Device discovery messages Implements a message for discovering target device services on the network. | |
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FTargetDeviceServicePong | Implements a message that is sent in response to target device service discovery messages. | |
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FTargetDeviceServicePowerOff | Miscellaneous messages Implements a message for powering on a target device. | |
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FTargetDeviceServicePowerOn | Implements a message for powering on a target device. | |
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FTargetDeviceServiceReboot | Implements a message for rebooting a target device. | |
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FTargetDeviceServiceTerminateLaunchedProcess | Application terminate process messages Implements a message for terminating an application running on the device. | |
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FTargetDeviceUnclaimed | Implements a message that is sent when a device is no longer claimed. | |
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FTargetDeviceVariant | Struct for a flavor's information | |
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ITargetDeviceProxy | Interface for target device proxies. | |
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ITargetDeviceProxyManager | Interface for device proxy managers. | |
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ITargetDeviceService | Interface for target device services. | |
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ITargetDeviceServiceManager | Interface for target device service managers. | |
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ITargetDeviceServicesModule | Interface for target device services modules. |
Typedefs
Name | Description |
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ITargetDeviceServicePtr | Type definition for shared pointers to instances of ITargetDeviceService. |
ITargetDeviceServiceRef | Type definition for shared references to instances of ITargetDeviceService. |