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Unreal Engine C++ API Reference > Developer > TargetDeviceServices
References
Module | TargetDeviceServices |
Header | /Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h |
Include | #include "TargetDeviceServiceMessages.h" |
Syntax
struct FTargetDeviceServicePowerOn
Remarks
Implements a message for powering on a target device.
Variables
Type | Name | Description | |
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FString | Operator | Holds the name of the user that wishes to power on the device. |
Constructors
Type | Name | Description | |
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Default constructor. | ||
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FTargetDeviceServicePowerOn
(
const FString& InOperator |
Creates and initializes a new instance. |