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Unreal Engine C++ API Reference > Developer > TargetDeviceServices
References
Module | TargetDeviceServices |
Header | /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxyManager.h |
Include | #include "ITargetDeviceProxyManager.h" |
Syntax
class ITargetDeviceProxyManager
Remarks
Interface for device proxy managers.
Destructors
Type | Name | Description | |
---|---|---|---|
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Virtual destructor. |
Functions
Type | Name | Description | |
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TSharedRef< ITargetDeviceProxy > | FindOrAddProxy
(
const FString& Name |
Finds or adds a device proxy for the specified device name. |
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TSharedPtr< ITargetDeviceProxy > | Finds the device proxy for the specified device name. | |
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TSharedPtr< ITargetDeviceProxy > | FindProxyDeviceForTargetDevice
(
const FString& DeviceId |
Finds the device proxy for the specified target device id. |
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void | GetAllProxies
(
FName TargetPlatformName, |
Gets a list of proxies created by the device discovery, including the "All device" proxies |
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void | GetProxies
(
FName TargetPlatformName, |
Gets a list of devices found by the device discovery. |
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FOnTargetDeviceProxyAdded & | OnProxyAdded () |
|
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FOnTargetDeviceProxyRemoved & |
Classes
Type | Name | Description | |
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FOnTargetDeviceProxyAdded | Gets an event delegate that is executed when a target device proxy was added. | |
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FOnTargetDeviceProxyRemoved | Gets an event delegate that is executed when a target device proxy was removed. |