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API > API/Developer > API/Developer/MeshBuilder
Inheritance Hierarchy
- FMeshBuilder
- FSkeletalMeshBuilder
- FStaticMeshBuilder
References
Module | MeshBuilder |
Header | /Engine/Source/Developer/MeshBuilder/Public/MeshBuilder.h |
Include | #include "MeshBuilder.h" |
Syntax
class FMeshBuilder
Remarks
Abstract class which is the base class of all builder. All share code to build some render data should be found inside this class
Constructors
Type | Name | Description | |
---|---|---|---|
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FMeshBuilder () |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | Build
(
const FSkeletalMeshBuildParameters& SkeletalMeshBuildParameters |
Build function should be override and is the starting point for skeletal mesh builders |
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bool | Build
(
FStaticMeshRenderData& OutRenderData, |
Build function should be override and is the starting point for static mesh builders |
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bool | BuildMeshVertexPositions
(
UStaticMesh* StaticMesh, |