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API > API/Developer > API/Developer/DatasmithExporter
| Name | FDatasmithExportOptions |
| Type | class |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExportOptions.h |
| Include Path | #include "DatasmithExportOptions.h" |
Syntax
class FDatasmithExportOptions
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ColorGamma | float | Gamma of colors, usually 2.2 for Linear Workflow or 1.0 for classic workflow | DatasmithExportOptions.h |
| LightmapUV | EDSExportLightmapUV | Creation of automatic flatten projection of UVs to be used on lightmaps | DatasmithExportOptions.h |
| MaxTextureSize | int32 | Maximum texture size allowed, this will be used in conjuction with ResizeTexturesMode | DatasmithExportOptions.h |
| MaxUnrealSupportedTextureSize | const int32 | DatasmithExportOptions.h | |
| PathTexturesMode | EDSResizedTexturesPath | It sets where the resized textures will be stored | DatasmithExportOptions.h |
| ResizeTexturesMode | EDSResizeTextureMode | Policy to create GPU friendly texture sizes | DatasmithExportOptions.h |