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OriginalFolder: keeps the textures (and its resized copies if needed) in the original folder ExportFolder: copy the textures to the export path
| Name | EDSResizedTexturesPath |
| Type | enum |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExportOptions.h |
| Include Path | #include "DatasmithExportOptions.h" |
Syntax
enum EDSResizedTexturesPath
{
OriginalFolder,
ExportFolder,
}
Values
| Name | Remarks |
|---|---|
| OriginalFolder | |
| ExportFolder |