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Never: it won't force the creation of a UV channel for lightmap, if one already exists it will be exported IfNotPresent: if a channel already exists it will be used, if not a new automatic UV projection will be created Always: it will create the UV channel overwritting existing data
| Name | EDSExportLightmapUV |
| Type | enum |
| Header File | /Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExportOptions.h |
| Include Path | #include "DatasmithExportOptions.h" |
Syntax
enum EDSExportLightmapUV
{
Never,
IfNotPresent,
Always,
}
Values
| Name | Remarks |
|---|---|
| Never | |
| IfNotPresent | |
| Always |