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API > API/Developer > API/Developer/DatasmithExporter
| |
|
| Name |
FDatasmithExportOptions |
| Type |
class |
| Header File |
/Engine/Source/Developer/Datasmith/DatasmithExporter/Public/DatasmithExportOptions.h |
| Include Path |
#include "DatasmithExportOptions.h" |
Syntax
class FDatasmithExportOptions
Constants
| Name |
Type |
Remarks |
Include Path |
| ColorGamma |
float |
Gamma of colors, usually 2.2 for Linear Workflow or 1.0 for classic workflow |
DatasmithExportOptions.h |
| LightmapUV |
EDSExportLightmapUV |
Creation of automatic flatten projection of UVs to be used on lightmaps |
DatasmithExportOptions.h |
| MaxTextureSize |
int32 |
Maximum texture size allowed, this will be used in conjuction with ResizeTexturesMode |
DatasmithExportOptions.h |
| MaxUnrealSupportedTextureSize |
const int32 |
|
DatasmithExportOptions.h |
| PathTexturesMode |
EDSResizedTexturesPath |
It sets where the resized textures will be stored |
DatasmithExportOptions.h |
| ResizeTexturesMode |
EDSResizeTextureMode |
Policy to create GPU friendly texture sizes |
DatasmithExportOptions.h |