Navigation
Unreal Engine C++ API Reference > Developer > AssetTools > FAssetRenameData
Type | Name | Description | |
---|---|---|---|
FAssetRenameData
(
const TWeakObjectPtr< UObject >& InAsset, |
These constructors leave some fields empty, they are fixed up inside AssetRenameManager | ||
FAssetRenameData
(
const FSoftObjectPath& InOldObjectPath, |