Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FIoStoreShaderCodeArchive
Description
Returns true if all IoChunks associated with the specified shadermap have been resolved and are available for use without any further delay. Otherwise, at least one IoChunk is either unknown or has not been installed yet (when coming from an on-demand container).
Virtual Inheritance
- FRHIShaderLibrary::IsShaderMapResolved → FIoStoreShaderCodeArchive::IsShaderMapResolved
| Name | IsShaderMapResolved |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path | #include "ShaderCodeArchive.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderLibrary/ShaderCodeArchive.cpp |
virtual bool IsShaderMapResolved
(
int32 ShaderMapIndex
) const