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API > API/Runtime > API/Runtime/RHI
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshShaderRHIRef RHICreateMeshShader
(
const FRHICreateShaderDesc& CreateShaderDesc |
DynamicRHI.h | ||
FMeshShaderRHIRef RHICreateMeshShader
(
TArrayView< const uint8 > Code, |
DynamicRHI.h |
RHICreateMeshShader(const FRHICreateShaderDesc &)
| Name | RHICreateMeshShader |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
| Include Path | #include "DynamicRHI.h" |
FMeshShaderRHIRef RHICreateMeshShader
(
const FRHICreateShaderDesc & CreateShaderDesc
)
RHICreateMeshShader(TArrayView< const uint8 >, const FShaderHash &)
| Name | RHICreateMeshShader |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
| Include Path | #include "DynamicRHI.h" |
FMeshShaderRHIRef RHICreateMeshShader
(
TArrayView< const uint8 > Code,
const FShaderHash & Hash
)