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API > API/Runtime > API/Runtime/MovieScene
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| Name |
TPreAnimatedPropertyTraits< PropertyTraits, TIntegerSequence< int, MetaDataIndices... >, MetaDataTypes... > |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h |
| Include Path |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h" |
Syntax
template<typename PropertyTraits, int... MetaDataIndices, typename ... MetaDataTypes>
struct TPreAnimatedPropertyTraits< PropertyTraits, TIntegerSequence< int, MetaDataIndices... >, MetaDataTypes... > : public UE::MovieScene::FBoundObjectPreAnimatedStateTraits
Inheritance Hierarchy
Typedefs
| Name |
Type |
Remarks |
Include Path |
| KeyType |
TTuple< FObjectKey, FName > |
|
Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h |
| StorageType |
TPreAnimatedPropertyValue< typename PropertyTraits::StorageType, MetaDataTypes... > |
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Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| PropertyTraitsInstance |
const PropertyTraits * |
|
Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void RestorePreAnimatedValue
(
const KeyType& InKey,
StorageType& CachedValue,
const FRestoreStateParams& Params
)
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Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h |
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TPreAnimatedPropertyTraits
(
const PropertyTraits* InPropertyTraitsInstance
)
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Evaluation/PreAnimatedState/MovieScenePreAnimatedPropertyStorage.h |
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