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Classes
| Type | Name | Description | |
|---|---|---|---|
| FMeshConversionEngineTypesModule | |||
| FSkeletalMeshLODModelToDynamicMesh | Convert FSkeletalMeshLODModel to FDynamicMesh3 | ||
| FStaticMeshLODResourcesToDynamicMesh | FStaticMeshLODResourcesToDynamicMesh can be used to create a FDynamicMesh3 from a FStaticMeshLODResources, which is the variant of the mesh in a StaticMesh Asset used for rendering (and which is available at runtime). |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | UE::Conversion::RenderBuffersToDynamicMesh
(
const FStaticMeshVertexBuffers& VertexData, |
Convert rendering buffer data (from FStaticMeshLODResources) to a DynamicMesh3. |