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Description
Vote to strip this runtime cell from the grid entirely. If any transformer returns true, the cell is dropped before its packages are generated. Default implementation returns false (retain).
Called during streaming generation, before the cell has been populated with actors — at this point the cell's grid/data-layer/guid metadata is set, but its ULevel has not been built and no actors have been loaded into it. Implementations must make the strip decision purely from cell metadata (data layers, bounds, grid, etc.), not from actor content.
| Name | ShouldStripRuntimeCell |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeCellTransformer.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeCellTransformer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionRuntimeCellTransformer.cpp |
virtual bool ShouldStripRuntimeCell
(
const UWorldPartitionRuntimeCell * InCell
) const