| InputData |
TUniquePtr< Chaos::FBaseRewindHistory > |
|
Physics/NetworkPhysicsComponent.h |
|
| InputDataImportant |
TArray< TUniquePtr< Chaos::FBaseRewindHistory > > |
|
Physics/NetworkPhysicsComponent.h |
|
| InputsToNetwork_Owner |
TOptional< uint16 > |
|
Physics/NetworkPhysicsComponent.h |
|
| ReliableActionData |
TArray< TInstancedStruct< FNetworkPhysicsActionPayload > > |
|
Physics/NetworkPhysicsComponent.h |
|
| StateData |
TUniquePtr< Chaos::FBaseRewindHistory > |
|
Physics/NetworkPhysicsComponent.h |
|
| StateDataImportant |
TArray< TUniquePtr< Chaos::FBaseRewindHistory > > |
|
Physics/NetworkPhysicsComponent.h |
|
| TargetBufferSizeMs |
TOptional< float > |
|
Physics/NetworkPhysicsComponent.h |
|
| UnreliableActionData |
TArray< TInstancedStruct< FNetworkPhysicsActionPayload > > |
|
Physics/NetworkPhysicsComponent.h |
|