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Sequence player node that can be used with constant folding.
| Name | FAnimNode_SequencePlayer |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h |
| Include Path | #include "Animation/AnimNode_SequencePlayer.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_SequencePlayer : public FAnimNode_SequencePlayerBase
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_AssetPlayerRelevancyBase → FAnimNode_AssetPlayerBase → FAnimNode_SequencePlayerBase → FAnimNode_SequencePlayer
Functions
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PlayRateScaleBiasClamp_DEPRECATED | FInputScaleBiasClamp | Animation/AnimNode_SequencePlayer.h |