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API > API/Runtime > API/Runtime/CoreUObject
| Name | FRemoteHeapLineRequest |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteHeap.h |
| Include Path | #include "UObject/RemoteHeap.h" |
Syntax
class FRemoteHeapLineRequest
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AckVersion | uint64 | UObject/RemoteHeap.h | ||
| Address | uint64 | UObject/RemoteHeap.h | ||
| NeededAcks | TSet< FRemoteServerId > | UObject/RemoteHeap.h | ||
| ReceivedAcks | TSet< FRemoteServerId > | UObject/RemoteHeap.h | ||
| RequestedAccess | ERemoteHeapLineState | UObject/RemoteHeap.h | ||
| RequestPriority | FRemoteWorkPriority | UObject/RemoteHeap.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AreAcksSatisfied() |
UObject/RemoteHeap.h |