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API > API/Runtime > API/Runtime/CoreUObject
| Name | FAssetReadInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/AssetReadLogger.h |
| Include Path | #include "Misc/AssetReadLogger.h" |
Syntax
struct FAssetReadInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Misc/AssetReadLogger.h | |||
FAssetReadInfo
(
const FString& InAssetPath, |
Misc/AssetReadLogger.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetPath | FString | Misc/AssetReadLogger.h | ||
| ChunkID | int32 | Misc/AssetReadLogger.h | ||
| ContainerName | FString | Misc/AssetReadLogger.h | ||
| ContainerType | EAssetContainerType | Misc/AssetReadLogger.h | ||
| LoadTimestamp | double | Misc/AssetReadLogger.h | ||
| MountPoint | FString | Misc/AssetReadLogger.h | ||
| PathHash | uint64 | Misc/AssetReadLogger.h | ||
| SizeBytes | int64 | Misc/AssetReadLogger.h | ||
| ThreadName | FString | Misc/AssetReadLogger.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TCHAR * GetContainerTypeString() |
Misc/AssetReadLogger.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Misc/AssetReadLogger.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FAssetReadInfo& Other |
Misc/AssetReadLogger.h |