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| Name | FShapeUnionFilterData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionFilterData.h |
| Include Path | #include "Chaos/CollisionFilterData.h" |
Syntax
struct FShapeUnionFilterData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShapeUnionFilterData() |
Chaos/CollisionFilterData.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| QueryBlockChannels | uint64 | Chaos/CollisionFilterData.h | ||
| QueryOverlapChannels | uint64 | Chaos/CollisionFilterData.h | ||
| SimBlockChannels | uint64 | Chaos/CollisionFilterData.h | ||
| SimChannelMask | uint64 | Chaos/CollisionFilterData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EBroadFilterResult BroadFilter
(
const FShapeUnionFilterData& OtherFilter |
Filter API. | Chaos/CollisionFilterData.h | |
EBroadFilterResult BroadFilter
(
const FQueryFilterData& QueryFilter |
Chaos/CollisionFilterData.h | ||
void Combine
(
const FShapeFilterData& ShapeFilter, |
Chaos/CollisionFilterData.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FShapeUnionFilterData& |
Chaos/CollisionFilterData.h | ||
bool operator==
(
const FShapeUnionFilterData& |
Chaos/CollisionFilterData.h |