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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FQueryTraceFilterBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FQueryTraceFilterBuilder & SetFilterFlags
(
const EFilterFlags InFilterFlags |
Chaos/CollisionFilterData.h | ||
FQueryTraceFilterBuilder & SetFilterFlags
(
const EFilterFlags InFilterFlags, |
Chaos/CollisionFilterData.h |
SetFilterFlags(const EFilterFlags)
| Name | SetFilterFlags |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionFilterData.h |
| Include Path | #include "Chaos/CollisionFilterData.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/CollisionFilterData.cpp |
FQueryTraceFilterBuilder & SetFilterFlags
(
const EFilterFlags InFilterFlags
)
SetFilterFlags(const EFilterFlags, bool)
| Name | SetFilterFlags |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionFilterData.h |
| Include Path | #include "Chaos/CollisionFilterData.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/CollisionFilterData.cpp |
FQueryTraceFilterBuilder & SetFilterFlags
(
const EFilterFlags InFilterFlags,
bool bEnabled
)