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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FGeometryCollectionPhysicsProxy
| Name | FParticleCollisionFilterData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
| Include Path | #include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
Syntax
struct FParticleCollisionFilterData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| These must be explicitly declared to get rid of deprecation warnings. | PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
| PhysicsProxy/GeometryCollectionPhysicsProxy.h | |||
| PhysicsProxy/GeometryCollectionPhysicsProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsValid | bool | PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
| bQueryEnabled | bool | PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
| bSimEnabled | bool | PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
| FilterInstanceData | Chaos::Filter::FInstanceData | PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
| ParticleIndex | int32 | PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
| QueryFilter | FCollisionFilterData | PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
| ShapeFilterData | Chaos::Filter::FShapeFilterData | PhysicsProxy/GeometryCollectionPhysicsProxy.h | ||
| SimFilter | FCollisionFilterData | PhysicsProxy/GeometryCollectionPhysicsProxy.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PhysicsProxy/GeometryCollectionPhysicsProxy.h | |||
| PhysicsProxy/GeometryCollectionPhysicsProxy.h |