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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FAccelerationStructureHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool PrePreFilter
(
const Chaos::Filter::FQueryFilterData& QueryFilterData |
Chaos/ParticleHandle.h | ||
bool PrePreFilter
(
const Chaos::Filter::FShapeUnionFilterData& QuerierFilterData |
Chaos/ParticleHandle.h | ||
bool PrePreFilter
(
const FAccelerationStructureHandle& OtherHandle |
Chaos/ParticleHandle.h |
PrePreFilter(const Chaos::Filter::FQueryFilterData &)
| Name | PrePreFilter |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
bool PrePreFilter
(
const Chaos::Filter::FQueryFilterData & QueryFilterData
) const
PrePreFilter(const Chaos::Filter::FShapeUnionFilterData &)
| Name | PrePreFilter |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
bool PrePreFilter
(
const Chaos::Filter::FShapeUnionFilterData & QuerierFilterData
) const
PrePreFilter(const FAccelerationStructureHandle &)
| Name | PrePreFilter |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
bool PrePreFilter
(
const FAccelerationStructureHandle & OtherHandle
) const