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Calling a Set function applies the new value to the instance that the parameter was queried from, immediately.
| Name | UMetaHumanCharacterInstanceParameterBlueprintLibrary |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCollectionBlueprintLibrary.h |
| Include Path | #include "MetaHumanCollectionBlueprintLibrary.h" |
Syntax
UCLASS (MinimalAPI)
class UMetaHumanCharacterInstanceParameterBlueprintLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UMetaHumanCharacterInstanceParameterBlueprintLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool GetBoolInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool GetColorInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool GetFloatInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool GetNameInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool GetObjectInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
Get the object value of an Object-typed parameter. | MetaHumanCollectionBlueprintLibrary.h |
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static bool GetSoftObjectInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
Get the soft-object path of a SoftObject-typed parameter. | MetaHumanCollectionBlueprintLibrary.h |
|
static bool GetStringInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool SetBoolInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool SetColorInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool SetFloatInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool SetNameInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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static bool SetObjectInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
Set the object value of an Object-typed parameter. | MetaHumanCollectionBlueprintLibrary.h |
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static bool SetSoftObjectInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
Set the soft-object value of a SoftObject-typed parameter. | MetaHumanCollectionBlueprintLibrary.h |
|
static bool SetStringInstanceParameter
(
const FMetaHumanCharacterInstanceParameter& InInstanceParam, |
MetaHumanCollectionBlueprintLibrary.h |
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