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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette > API/Plugins/MetaHumanCharacterPalette/UMetaHumanCharac-_1
Description
Set the soft-object value of a SoftObject-typed parameter.
The referenced asset's class (when loaded) must derive from FMetaHumanCharacterInstanceParameter::ObjectClass. Pass an empty soft-pointer to clear.
| Name | SetSoftObjectInstanceParameter |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCollectionBlueprintLibrary.h |
| Include Path | #include "MetaHumanCollectionBlueprintLibrary.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Private/MetaHumanCollectionBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="MetaHuman|Parameters",
Meta=(ScriptMethod="SetSoftObject", Keywords="SetSoftObject"))
static bool SetSoftObjectInstanceParameter
(
const FMetaHumanCharacterInstanceParameter & InInstanceParam,
const TSoftObjectPtr < UObject > & InValue
)
true if the write succeeded.