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API > API/Plugins > API/Plugins/MeshPartitionEditor > API/Plugins/MeshPartitionEditor/FSeparateWorldBuilder > API/Plugins/MeshPartitionEditor/FSeparateWorldBuilder/FBuilderWorldScope
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBuilderWorldScope & operator=
(
const FBuilderWorldScope& |
MeshPartitionSeparateWorldBuilder.h | ||
FBuilderWorldScope & operator=
(
FBuilderWorldScope&& |
MeshPartitionSeparateWorldBuilder.h |
operator=(const FBuilderWorldScope &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionSeparateWorldBuilder.h |
| Include Path | #include "MeshPartitionSeparateWorldBuilder.h" |
FBuilderWorldScope & operator=
(
const FBuilderWorldScope &
)
operator=(FBuilderWorldScope &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionSeparateWorldBuilder.h |
| Include Path | #include "MeshPartitionSeparateWorldBuilder.h" |
FBuilderWorldScope & operator=
(
FBuilderWorldScope &&
)