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API > API/Plugins > API/Plugins/MassCharacterTrajectory
Enables trajectory-driven movement via UCharacterTrajectoryToMovementProcessor. Added by UCharacterTrajectoryMovementTrait, which also sets FMassCustomMovementTag to disable default movement processors.
| Name | FCharacterTrajectoryMovementTag |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassCharacterTrajectory/Public/MassCharacterTrajectoryFragments.h |
| Include Path | #include "MassCharacterTrajectoryFragments.h" |
Syntax
USTRUCT ()
struct FCharacterTrajectoryMovementTag : public FMassTag
Inheritance Hierarchy
- FMassElement → FMassTag → FCharacterTrajectoryMovementTag