Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Directors
Inheritance Hierarchy
- UObject
- UCameraDirector
- USingleCameraDirector
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Directors/SingleCameraDirector.h |
| Include | #include "Directors/SingleCameraDirector.h" |
Syntax
UCLASS (EditInlineNew)
class USingleCameraDirector : public UCameraDirector
Remarks
A simple camera director that only ever returns one single camera mode.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UCameraMode > | CameraMode | The camera mode to run every frame. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USingleCameraDirector
(
const FObjectInitializer& ObjectInit |
Overridden from UCameraDirector
| Type | Name | Description | |
|---|---|---|---|
| void | OnRun
(
const FCameraDirectorRunParams& Params, |
Runs the camera director to determine what camera mode(s) should be active this frame. |