Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Directors > API/Plugins/GameplayCameras/Directors/USingleCameraDirector
- UCameraDirector::OnRun()
- USingleCameraDirector::OnRun()
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Directors/SingleCameraDirector.h |
| Include | #include "Directors/SingleCameraDirector.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Directors/SingleCameraDirector.cpp |
virtual void OnRun
(
const FCameraDirectorRunParams & Params,
FCameraDirectorRunResult & OutResult
)
Remarks
Runs the camera director to determine what camera mode(s) should be active this frame.