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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
Inheritance Hierarchy
- UObject
- UCameraMode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraMode.h |
| Include | #include "Core/CameraMode.h" |
Syntax
UCLASS (MinimalAPI)
class UCameraMode : public UObject
Remarks
A camera mode asset, which runs a hierarchy of camera nodes to drive the behavior of a camera.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FCameraModeTransition > | EnterTransitions | List of enter transitions for this camera mode. | |
| TArray< FCameraModeTransition > | ExitTransitions | List of exist transitions for this camera mode. | |
| TObjectPtr< UCameraNode > | RootNode | Root camera node. |