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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeTreeCache.h |
| Include | #include "Core/CameraNodeTreeCache.h" |
Syntax
class FCameraNodeTreeCache
Remarks
A utility class that caches a hierarchy of arbitrary camera nodes as a flat depth-first list of those camera nodes.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Build
(
UCameraNode* InRootNode |
(Re)builds the cache given the root node of a hierarchy. | |
| void | ForEachNode
(
ECameraNodeFlags FlagFilter, |