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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core > API/Plugins/GameplayCameras/Core/FCameraNodeTreeCache
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeTreeCache.h |
| Include | #include "Core/CameraNodeTreeCache.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraNodeTreeCache.cpp |
void Build
(
UCameraNode * InRootNode
)
Remarks
(Re)builds the cache given the root node of a hierarchy.