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API > API/Plugins > API/Plugins/ControlRigSpline
The base class for all control rig spline nodes
| Name | FRigUnit_ControlRigSplineBase |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRigSpline/Source/ControlRigSpline/Public/ControlRigSplineUnits.h |
| Include Path | #include "ControlRigSplineUnits.h" |
Syntax
USTRUCT (
Meta=(Abstract, Category="Splines", Varying, NodeColor="0.737911 0.099899 0.099899", DocumentationPolicy="Strict"))
struct FRigUnit_ControlRigSplineBase : public FRigUnit
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_ControlRigSplineBase
Derived Classes
FRigUnit_ControlRigSplineBase derived class hierarchy
- FRigUnit_ClosestParameterFromControlRigSpline
- FRigUnit_ControlRigSplineFromPoints
- FRigUnit_ControlRigSplineFromTransforms
- FRigUnit_GetLengthAtParamControlRigSpline
- FRigUnit_GetLengthControlRigSpline
- FRigUnit_ParameterAtPercentage
- FRigUnit_PositionFromControlRigSpline
- FRigUnit_TangentFromControlRigSpline
- FRigUnit_TransformFromControlRigSpline
- FRigUnit_TransformFromControlRigSpline2