Navigation
API > API/Plugins > API/Plugins/ControlRigPhysics
Gets the solver's teleport-detection thresholds.
| Name | FRigUnit_GetPhysicsSolverTeleportDetection |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigPhysics/Source/ControlRigPhysics/Public/RigPhysicsSolverExecution.h |
| Include Path | #include "RigPhysicsSolverExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Physics Solver Teleport Detection"))
struct FRigUnit_GetPhysicsSolverTeleportDetection : public FRigUnit_PhysicsBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_PhysicsBase → FRigUnit_GetPhysicsSolverTeleportDetection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_GetPhysicsSolverTeleportDetection() |
RigPhysicsSolverExecution.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PhysicsSolverComponentKey | FRigComponentKey | The physics solver. | RigPhysicsSolverExecution.h |
|
| TeleportDetection | FRigPhysicsTeleportDetectionSettings | The current teleport-detection thresholds. | RigPhysicsSolverExecution.h |
|
Functions
Public
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
RigPhysicsSolverExecution.h |