unreal.ToolMenuInsert¶
- class unreal.ToolMenuInsert(name='None', position=ToolMenuInsertType.DEFAULT)¶
Bases:
unreal.StructBaseTool Menu Insert
C++ Source:
Module: ToolMenus
File: ToolMenuMisc.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] Name: Where to insertposition(ToolMenuInsertType): [Read-Write] Position: How to insert
- property position¶
[Read-Write] Position: How to insert
- Type