unreal.TG_Expression_ErodeDilate¶
- class unreal.TG_Expression_ErodeDilate(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TG_ExpressionType
C++ Source:
Plugin: TextureGraph
Module: TextureGraph
File: TG_Expression_ErodeDilate.h
Editor Properties: (see get_editor_property/set_editor_property)
base_output_settings(TG_TextureDescriptor): [Read-Write] When we will work on Node UI for FOutputSettings we will set the category as TG_Settingkernel(ErodeDilateKernelType): [Read-Write] The type of the kernel to useoutput(TG_Texture): [Read-Write] The output image which is a single channel grayscale version of the input imagetype(ErodeOrDilate): [Read-Write] Whether to erode or dilate
- property kernel: ErodeDilateKernelType¶
[Read-Write] The type of the kernel to use
- Type:
- property type: ErodeOrDilate¶
[Read-Write] Whether to erode or dilate
- Type: