unreal.TG_Expression_EdgeDetect

class unreal.TG_Expression_EdgeDetect(outer: Object | None = None, name: Name | str = 'None')

Bases: TG_Expression

TG Expression Edge Detect

C++ Source:

  • Plugin: TextureGraph

  • Module: TextureGraph

  • File: TG_Expression_EdgeDetect.h

Editor Properties: (see get_editor_property/set_editor_property)

  • base_output_settings (TG_TextureDescriptor): [Read-Write] When we will work on Node UI for FOutputSettings we will set the category as TG_Setting

  • output (TG_Texture): [Read-Write] The output texture having blurred effect

  • thickness (float): [Read-Write] What is the thickness of the edge

property thickness: float

[Read-Write] What is the thickness of the edge

Type:

(float)