unreal.TG_Expression_Gradient¶
- class unreal.TG_Expression_Gradient(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TG_ExpressionTG Expression Gradient
C++ Source:
Plugin: TextureGraph
Module: TextureGraph
File: TG_Expression_Gradient.h
Editor Properties: (see get_editor_property/set_editor_property)
base_output_settings(TG_TextureDescriptor): [Read-Write] When we will work on Node UI for FOutputSettings we will set the category as TG_Settingcenter(Vector2f): [Read-Write] The center of the radial gradientinterpolation(GradientInterpolation): [Read-Write] Type of interpolation to useoutput(TG_Texture): [Read-Write] The generated gradient texturepoint1(Vector2f): [Read-Write] First point of the line for axial gradientspoint2(Vector2f): [Read-Write] Second point of the line for axial gradientsradius(float): [Read-Write] The center of the radial gradientrotation(GradientRotation): [Read-Write] Rotation of the gradientrotation_limited(GradientRotationLimited): [Read-Write] Rotation of the gradienttype(GradientType): [Read-Write] The type of the gradient function
- property interpolation: GradientInterpolation¶
[Read-Write] Type of interpolation to use
- Type:
- property point1: Vector2f¶
[Read-Write] First point of the line for axial gradients
- Type:
(Vector2f)
- property point2: Vector2f¶
[Read-Write] Second point of the line for axial gradients
- Type:
(Vector2f)
- property rotation: GradientRotation¶
[Read-Write] Rotation of the gradient
- Type:
- property rotation_limited: GradientRotationLimited¶
[Read-Write] Rotation of the gradient
- Type:
- property type: GradientType¶
[Read-Write] The type of the gradient function
- Type: