unreal.SourceEffectEnvelopeFollowerSettings
¶
- class unreal.SourceEffectEnvelopeFollowerSettings(attack_time: float = 0.0, release_time: float = 0.0, peak_mode: EnvelopeFollowerPeakMode = Ellipsis, is_analog_mode: bool = False)¶
Bases:
StructBase
Source Effect Envelope Follower Settings
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: SourceEffectEnvelopeFollower.h
Editor Properties: (see get_editor_property/set_editor_property)
attack_time
(float): [Read-Write] Attack Time: The attack time of the envelope follower in millisecondsis_analog_mode
(bool): [Read-Write] Is Analog Mode: Whether or not the envelope follower is in analog modepeak_mode
(EnvelopeFollowerPeakMode): [Read-Write] Peak Mode: The peak mode of the envelope followerrelease_time
(float): [Read-Write] Release Time: The release time of the envelope follower in milliseconds
- property attack_time: float¶
[Read-Write] Attack Time: The attack time of the envelope follower in milliseconds
- Type:
(float)
- property is_analog_mode: bool¶
[Read-Write] Is Analog Mode: Whether or not the envelope follower is in analog mode
- Type:
(bool)
- property peak_mode: EnvelopeFollowerPeakMode¶
[Read-Write] Peak Mode: The peak mode of the envelope follower
- Type: