unreal.SoundWaveEnvelopeDataPerSound¶
- class unreal.SoundWaveEnvelopeDataPerSound(envelope=0.0, playback_time=0.0, sound_wave=None)¶
Bases:
unreal.StructBaseSound Wave Envelope Data Per Sound
C++ Source:
Module: Engine
File: SoundWave.h
Editor Properties: (see get_editor_property/set_editor_property)
envelope(float): [Read-Write] Envelope: The current envelope of the playing soundplayback_time(float): [Read-Write] Playback Time: The current playback time of this sound wavesound_wave(SoundWave): [Read-Write] Sound Wave: The sound wave this envelope data is associated with