unreal.SoundWaveCuePoint¶
- class unreal.SoundWaveCuePoint¶
Bases:
unreal.StructBaseStruct defining a cue point in a sound wave asset
C++ Source:
Module: Engine
File: SoundWave.h
Editor Properties: (see get_editor_property/set_editor_property)
cue_point_id(int32): [Read-Only] Cue Point ID: Unique identifier for the wave cue pointframe_length(int32): [Read-Only] Frame Length: The frame length of the cue point (non-zero if it’s a region)frame_position(int32): [Read-Only] Frame Position: The frame position of the cue pointlabel(str): [Read-Only] Label: The label for the cue point