unreal.SkinnedMeshInstanceData¶
- class unreal.SkinnedMeshInstanceData¶
Bases:
StructBaseSkinned Mesh Instance Data
C++ Source:
Module: Engine
File: InstancedSkinnedMeshComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
animation_index(uint32): [Read-Write]transform(Transform3f): [Read-Write]