unreal.ScriptableToolPointSet¶
- class unreal.ScriptableToolPointSet(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectScriptable Tool Point Set
C++ Source:
Plugin: ScriptableToolsFramework
Module: ScriptableToolsFramework
File: ScriptableToolPointSet.h
- add_point() ScriptableToolPoint¶
Create and return a new point object. Users should save a reference to this object for future updates or removal from the set.
- Returns:
The new point object added to the set.
- Return type:
- remove_point(point) None¶
Remove a specific point object from the set, removing it from the scene.
- Parameters:
point (ScriptableToolPoint) – A reference to a point to be removed from the set.