unreal.ScriptableToolPoint¶
- class unreal.ScriptableToolPoint(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectScriptable Tool Point
C++ Source:
Plugin: ScriptableToolsFramework
Module: ScriptableToolsFramework
File: ScriptableToolPoint.h
- set_point_color(color) None¶
Set the point’s color
- Parameters:
color (Color) – The color the point should be rendered as
- set_point_depth_bias(depth_bias) None¶
Set the point’s depth bias. The depth bias controls small micro adjustments in effective displacement towards or away from the camera, to prevent the point from causing clipping or z-fighting with other objects in the scene it’s overlaid directly on top of.
- Parameters:
depth_bias (float) – The depth bias adjustment for the point