unreal.SceneStatePropertyReferenceType¶
- class unreal.SceneStatePropertyReferenceType¶
Bases:
EnumBaseEScene State Property Reference Type
C++ Source:
Plugin: SceneState
Module: SceneStateBinding
File: SceneStateBlueprintPropertyReference.h
- BOOL: SceneStatePropertyReferenceType = Ellipsis¶
1
- BYTE: SceneStatePropertyReferenceType = Ellipsis¶
2
- CLASS: SceneStatePropertyReferenceType = Ellipsis¶
14
- DOUBLE: SceneStatePropertyReferenceType = Ellipsis¶
6
- ENUM: SceneStatePropertyReferenceType = Ellipsis¶
10
- FLOAT: SceneStatePropertyReferenceType = Ellipsis¶
5
- INT32: SceneStatePropertyReferenceType = Ellipsis¶
3
- INT64: SceneStatePropertyReferenceType = Ellipsis¶
4
- NAME: SceneStatePropertyReferenceType = Ellipsis¶
7
- OBJECT: SceneStatePropertyReferenceType = Ellipsis¶
12
- SOFT_CLASS: SceneStatePropertyReferenceType = Ellipsis¶
15
- SOFT_OBJECT: SceneStatePropertyReferenceType = Ellipsis¶
13
- STRING: SceneStatePropertyReferenceType = Ellipsis¶
8
- STRUCT: SceneStatePropertyReferenceType = Ellipsis¶
11
- TEXT: SceneStatePropertyReferenceType = Ellipsis¶
9