unreal.RivermaxVideoStream¶
- class unreal.RivermaxVideoStream(interface_address: str = '', stream_address: str = '', port: int = 0, frame_rate: FrameRate = Ellipsis, override_resolution: bool = False, resolution: IntPoint = Ellipsis, pixel_format: RivermaxMediaOutputPixelFormat = Ellipsis)¶
Bases:
RivermaxStreamAll settings required to initialize Video (2110-20) stream.
C++ Source:
Plugin: RivermaxMedia
Module: RivermaxMedia
File: RivermaxMediaOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_rate(FrameRate): [Read-Write] Frame rate of this output streaminterface_address(str): [Read-Write] Network card interface to use to send data Wildcards are supported to match against an interface found on the machine 192.*.0.110 192.168.0.1?0 192.168.0.1*override_resolution(bool): [Read-Write] If false, use the size provided by the source. If true, a specific resolution will be used.pixel_format(RivermaxMediaOutputPixelFormat): [Read-Write] Pixel format for this output streamport(int32): [Read-Write] Port to use for this outputresolution(IntPoint): [Read-Write] Resolution of this output streamstream_address(str): [Read-Write] Address of the stream. Can be multicast, i.e. 228.1.1.1)use_gpu_direct(bool): [Read-Write] Whether to use GPUDirect if available (Memcopy from GPU to NIC directly bypassing system) if available
- property override_resolution: bool¶
[Read-Write] If false, use the size provided by the source. If true, a specific resolution will be used.
- Type:
(bool)
- property pixel_format: RivermaxMediaOutputPixelFormat¶
[Read-Write] Pixel format for this output stream
- Type: