unreal.RivermaxStream¶
- class unreal.RivermaxStream(interface_address: str = '', stream_address: str = '', port: int = 0)¶
Bases:
StructBaseBasic settings for all 2110 stream types .
C++ Source:
Plugin: RivermaxMedia
Module: RivermaxMedia
File: RivermaxMediaOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
interface_address(str): [Read-Write] Network card interface to use to send data Wildcards are supported to match against an interface found on the machine 192.*.0.110 192.168.0.1?0 192.168.0.1*port(int32): [Read-Write] Port to use for this outputstream_address(str): [Read-Write] Address of the stream. Can be multicast, i.e. 228.1.1.1)