unreal.RigVMFunction_DampFloat¶
- class unreal.RigVMFunction_DampFloat(value: float = 0.0, target: float = 0.0, smoothing_time: float = 0.0, result: float = 0.0)¶
Bases:
RigVMFunction_MathBaseRig VMFunction Damp Float
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_SpringMath.h
Editor Properties: (see get_editor_property/set_editor_property)
result(float): [Read-Write]smoothing_time(float): [Read-Write]target(float): [Read-Write]value(float): [Read-Write]