unreal.RigVMFunction_DampQuaternion

class unreal.RigVMFunction_DampQuaternion(value: Quat = Ellipsis, target: Quat = Ellipsis, smoothing_time: float = 0.0, result: Quat = Ellipsis)

Bases: RigVMFunction_MathBase

Rig VMFunction Damp Quaternion

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_SpringMath.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Quat): [Read-Write]

  • smoothing_time (float): [Read-Write]

  • target (Quat): [Read-Write]

  • value (Quat): [Read-Write]

property result: Quat

[Read-Only]

Type:

(Quat)

property smoothing_time: float

[Read-Write]

Type:

(float)

property target: Quat

[Read-Write]

Type:

(Quat)

property value: Quat

[Read-Write]

Type:

(Quat)