unreal.RigUnit_VisualDebugTransformItemSpace¶
- class unreal.RigUnit_VisualDebugTransformItemSpace(debug_draw_settings: RigVMDebugDrawSettings = Ellipsis, value: Transform = Ellipsis, enabled: bool = False, thickness: float = 0.0, scale: float = 0.0, space: RigElementKey = Ellipsis)¶
Bases:
RigUnit_DebugBaseDebug draw parameters for an Axis given a transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_VisualDebug.h
Editor Properties: (see get_editor_property/set_editor_property)
debug_draw_settings(RigVMDebugDrawSettings): [Read-Write]enabled(bool): [Read-Write]scale(float): [Read-Write]space(RigElementKey): [Read-Write]thickness(float): [Read-Write]value(Transform): [Read-Write]
- property space: RigElementKey¶
[Read-Write]
- Type: